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		<title>0824 &#124; Rotoscope Technique research</title>
		<link>http://lily2010thesis.wordpress.com/2009/08/25/0824-rotoscope-technique-research/</link>
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		<pubDate>Tue, 25 Aug 2009 20:51:33 +0000</pubDate>
		<dc:creator>lily2010thesis</dc:creator>
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		<description><![CDATA[The method of Rotoscope: Using pen-tools, and trace the outline of live-action footage, then coloring them frame by frame. Using the paint tools (Cut-out technique), Bezier pen tool in Flash. Easing in &#38; out, keyframe animations. Apply Filter: ToonIt! rototoon filter, adjust the thickness of the edge and then blur the back scene. Shooting key-in [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=lily2010thesis.wordpress.com&amp;blog=8003972&amp;post=83&amp;subd=lily2010thesis&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong>The method of Rotoscope:</strong></p>
<ol>
<li>Using pen-tools, and trace the outline of live-action footage, then coloring them <strong>frame by frame.</strong></li>
<li>Using the paint tools (Cut-out technique), Bezier pen tool in Flash. <strong>Easing in &amp; out, keyframe animations.</strong></li>
<li>Apply <strong>Filter: ToonIt! rototoon filter,</strong> adjust the thickness of the edge and then blur the back scene.</li>
<li>Shooting <strong>key-in footage</strong> in green screen, giving edges, changing the tone, composite into another pre-made background.</li>
<li><strong>Pixel motion</strong>: Tracing 6 frame in a second and get texture in Toon Boom animate, applying <strong>motion blend</strong> in after effect (6 keyframe up to 12 keyframes per second), this will lead to a very dream like, transformed figure.</li>
<li><strong>Illustrator’s live trace: </strong>batch the process using Adobe bridge.</li>
</ol>
<p>prototype 2 | export into image sequence, live trace by illustrator.</p>
<p><strong><span style="text-align:center; display: block;"><a href="http://lily2010thesis.wordpress.com/2009/08/25/0824-rotoscope-technique-research/"><img src="http://img.youtube.com/vi/zmTGHKshUoY/2.jpg" alt="" /></a></span></strong></p>
<p>prototype 3 |  live trace the real photo, composite still image in after effect to create movement.</p>
<p><strong><span style="text-align:center; display: block;"><a href="http://lily2010thesis.wordpress.com/2009/08/25/0824-rotoscope-technique-research/"><img src="http://img.youtube.com/vi/84Vem7O07MY/2.jpg" alt="" /></a></span><br />
</strong></p>
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		<title>0821 &#124; Technique Researches</title>
		<link>http://lily2010thesis.wordpress.com/2009/08/21/821-rotoscope-researches/</link>
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		<pubDate>Fri, 21 Aug 2009 17:47:16 +0000</pubDate>
		<dc:creator>lily2010thesis</dc:creator>
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		<description><![CDATA[The Rotoscope technique in film and animation history, started from the 1915, the first animation &#8220;Koko the clown&#8221;. Later on, in studying human&#8217;s body movement, animator took big advantages from observing the footage of human&#8217;s movement and rotoscoped them to be the bases of animation materials. Why rotoscope? From&#8220;Koko the clown&#8221; in early 1920&#8242;s to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=lily2010thesis.wordpress.com&amp;blog=8003972&amp;post=37&amp;subd=lily2010thesis&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>The Rotoscope technique in film and animation history, started from the 1915, the first animation &#8220;Koko the clown&#8221;. Later on, in studying human&#8217;s body movement, animator took big advantages from observing the footage of human&#8217;s movement and rotoscoped them to be the bases of animation materials.</p>
<p><strong><span style="color:#800000;">Why rotoscope?</span></strong></p>
<p>From<strong>&#8220;Koko the clown&#8221;</strong> in early 1920&#8242;s to the animation feature film <strong>&#8220;waking life&#8221;</strong> in 2001, animations world had changed many reason to rotoscopr live footage.</p>
<p>That is what audience always do, <strong>search their compassion from the animated characters&#8217; figures and movements</strong>.</p>
<p><span style="color:#888888;"><strong>The Fleischer studio</strong></span></p>
<p><span style="color:#888888;"><strong><span style="color:#800000;">The rotoscope</span><br />
</strong></span></p>
<p>In my rotoscope research, i want to find the fine way to do it <span style="color:#800000;">without too much hand-rotoscope</span>. Many films had worked with labs to develop their own script and rendering systems to finish the tracing, coloring part, but they were still using human forces on doing them frame by frame. Machines wouldn&#8217;t identify those retouching and finishing parts. Only humans knowlegde and sense the difference between a well done rotoscope and the one that&#8217;s not.</p>
<p>Since the rotoscope is coming from the out-line of figure, and the movements are simply traced for each frame. I would start research the <span style="color:#800000;">silhouette</span> using in film and animation, and then see how possible it can be munipulated <span style="color:#800000;">in 3D space</span> in after effect to achieve more humanity and the spirit on the character&#8217;s faces.</p>
<p>The beginning of rotoscope is just a simply silhouette.</p>
<p><span style="color:#800000;"><strong> </strong></span></p>
<p><span style="color:#800000;"><strong>For silhouette:</strong></span></p>
<ol>
<li><span style="color:#000000;">The Shadows is what it for</span></li>
<li><span style="color:#000000;">The details to explain things that&#8217;s happening</span></li>
<li><span style="color:#888888;"><span style="color:#000000;">Links to other objects that near the character for giving meanings and relative to each other</span><strong><br />
</strong></span></li>
</ol>
<p><span style="color:#000000;"><span style="color:#800000;">Alfred Hitchcock</span></span></p>
<p><span style="color:#000000;">He has made many inventions in the visual world. The way he directed and wrote the stories were amazingly done and later changed for visual shooting purposes<span style="color:#000000;">. I take  his way of using silhouette in cinematography as an example here<strong>.</strong></span></span><strong><span style="color:#800000;"><br />
</span></strong></p>
<p><span style="color:#800000;">Psycho/ The shower scene</span></p>
<p><span style="color:#800000;">The knife and the woman</span><strong><span style="color:#800000;"><br />
</span></strong></p>
<p><span style="color:#888888;">Nearly the whole film was shot with 50 mm lenses on <a title="35 mm film" href="http://en.wikipedia.org/wiki/35_mm_film">35 mm</a> cameras. This trick closely mimicked normal human vision, which helped to further involve the audience</span></p>
<p><img class="alignleft size-medium wp-image-53" title="psycho" src="http://lily2010thesis.files.wordpress.com/2009/08/psycho.jpg?w=300&#038;h=236" alt="psycho" width="300" height="236" /></p>
<p><span style="color:#800000;">The Hitchcock presents TV series /</span></p>
<p>[I would address few of things on how ALfred Hichcock experienced the 3D cinematography in his film here.]</p>
<span style="text-align:center; display: block;"><a href="http://lily2010thesis.wordpress.com/2009/08/21/821-rotoscope-researches/"><img src="http://img.youtube.com/vi/M9kiLlJujgI/2.jpg" alt="" /></a></span>
<p><span style="color:#333333;">Silhouette Means</span></p>
<p>The effects are all trying to arouse your emotions (In Hitchcock&#8217;s films, it&#8217;s fear and curiousness) by how the silhouettes are composing and bringing relative meanings. What Colors(here is black because shadows should be black), and how many details disclosed decide everything here,</p>
<p><span style="color:#800000;">Wizards (1977)/ Ralph Bakshi<strong><br />
</strong></span></p>
<p>This is the well-known animation that had many rotoscopes on live-action footage. The director Ralph Bakshi also made other his works in the same way.This animation <strong>mix the solid rotoscoping man figures, and real-time footage with animated characters in a 2D animation film</strong>.</p>
<p>The very interesting part is, he turned to Rotoscope because he was rejected by 20th Century Fox for asking more budgets on the battle sequences.</p>
<span style="text-align:center; display: block;"><a href="http://lily2010thesis.wordpress.com/2009/08/21/821-rotoscope-researches/"><img src="http://img.youtube.com/vi/OW7_BmMT8r4/2.jpg" alt="" /></a></span>
<p><span style="color:#800000;">Lord of the ring (1978)</span></p>
<span style="text-align:center; display: block;"><a href="http://lily2010thesis.wordpress.com/2009/08/21/821-rotoscope-researches/"><img src="http://img.youtube.com/vi/srmZqQ33e9M/2.jpg" alt="" /></a></span>
<p><span style="color:#800000;"><strong>2D animation</strong></span></p>
<p><span style="color:#800000;"><span style="color:#000000;"><span style="text-align:center; display: block;"><a href="http://lily2010thesis.wordpress.com/2009/08/21/821-rotoscope-researches/"><img src="http://img.youtube.com/vi/R6lfF2j01BM/2.jpg" alt="" /></a></span></span></span></p>
<p><span style="color:#800000;"><span style="color:#000000;">Firing Rang<br />
</span></span></p>
<span style="text-align:center; display: block;"><a href="http://lily2010thesis.wordpress.com/2009/08/21/821-rotoscope-researches/"><img src="http://img.youtube.com/vi/BchXX_AsQgk/2.jpg" alt="" /></a></span>
<p><span style="color:#800000;"><span style="color:#000000;"><br />
</span></span></p>
<p><span style="color:#800000;"><span style="color:#000000;">It made 2D character have a sense of moving in 3D .</span></span></p>
<p><span style="color:#800000;"><span style="color:#000000;"> In<strong> waking life, </strong>over 30 animators doing the hand-drawing rotoscope job for 18 months just to get it right.  In <strong>Waltz with Bashir, </strong>audience can sense the <strong>easing in and out</strong> movement but <strong>rotoscope looks</strong> of every shadow and lighting part. It isn&#8217;t real-time rotoscoping, at least not frame by frame rotoscope, but more like computer generalizing, <strong>motion blend</strong> between every 5 frames.   <strong> </strong><br />
</span></span></p>
<p><strong><span style="color:#800000;">3D animation using silhouette</span></strong></p>
<p><img class="alignleft size-medium wp-image-51" title="SilhouetteJazz" src="http://lily2010thesis.files.wordpress.com/2009/08/silhouettejazz.jpg?w=300&#038;h=240" alt="SilhouetteJazz" width="300" height="240" /></p>
<p>Silhouettes of Jazz</p>
<p>This piece is  a very interesting metaphor of how The Jazz music(light) caused human&#8217;s culture(projection).</p>
<p>A silhouette (shape of human&#8217;s entertained culture ) that cost by the light (jazz music) passes through the unknown materials in different room.</p>
<p>Dominik Kaser<br />
Martin-Sebastian Senn, Mario Deuss<br />
ETH Zurich</p>
<p>(Siggraph 2009, switzerland)</p>
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		<title>0817 &#124; Thesis research</title>
		<link>http://lily2010thesis.wordpress.com/2009/08/19/0817-thesis-research/</link>
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		<pubDate>Wed, 19 Aug 2009 21:25:53 +0000</pubDate>
		<dc:creator>lily2010thesis</dc:creator>
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		<description><![CDATA[/Thesis statement/ The research and practice of using Rotoscoping technique in the animation short film. This will be an experimental short animation with real interview soundtrack about the weather and people’s thoughts on how they effected by it. Content/ I want to make an animated short film, document people’s feelings about their lives and philosophy [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=lily2010thesis.wordpress.com&amp;blog=8003972&amp;post=25&amp;subd=lily2010thesis&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong>/Thesis statement/<br />
<span style="color:#800000;">The research and practice of using Rotoscoping technique in the animation short film.</span></strong></p>
<p>This will be an experimental short animation with real interview soundtrack about the weather and people’s thoughts on how they effected by it.</p>
<p><strong>Content/</strong><br />
I want to make an animated short film, document people’s feelings about their lives and philosophy to how the weather effects their lives in few sentences. (New Orleans, Asian area and Taiwan especially)</p>
<p><strong>Form/ </strong><br />
Collage of intervew videos with<span style="color:#800000;"> Rotoscope</span> on it (because of more creative visual effect and using low resolution camera can be done quickly and low budget)<br />
, <span style="color:#800000;">motion graphics</span> (still images but animated by aftereffect to create the feeling of <a title="precedents" href="http://leftchannel.com/work-1976.php">“this moment”</a>). And <span style="color:#800000;">real interview soundtrack</span> behind the film.</p>
<p><strong>About Rotoscope/</strong></p>
<p><span style="color:#800000;">/ Year /                  / Precedents  /                  / Rotoscope Technique /</span><br />
2001                        <a title="waking life" href="http://www.youtube.com/watch?v=-iDAaS3QiNk">Waking life </a> hand tracing rotoscoping frame by frame<br />
2006                        <a title="scanner darkly" href="http://www.youtube.com/watch?v=TXpGaOqb2Z8">A scanner darkly</a> hand tracing rotoscoping frame by frame<br />
2006                        <a title="renaissance" href="http://www.youtube.com/watch?v=3FqW6h2VDTI">Renaissance </a> motion capture and computer graphics<br />
2007                        <a title="persepolis" href="http://www.youtube.com/watch?v=3PXHeKuBzPY">Persepolis</a> traditional animation , frame by frame<br />
&#8220;Je suis bien content&#8221; and &#8220;Pumpkin 3D&#8221;<br />
2008                       <a title="fears of the dark" href="http://www.youtube.com/watch?v=T1SbeoOLOUM">Fears of the dark</a><br />
2009   (4 years)    <a title="waltz with bashir" href="http://www.youtube.com/watch?v=ylzO9vbEpPg">Waltz with Bashir</a> Flash cutouts 3D, and classical animation</p>
<p><strong>Prototype/</strong></p>
<p>The first thing i tried , is to masking the video in after effect (transforming the mask path).</p>
<p><img class="alignleft size-medium wp-image-29" title="comp_2" src="http://lily2010thesis.files.wordpress.com/2009/08/comp_2.jpg?w=80&#038;h=300" alt="comp_2" width="80" height="300" /><span style="text-align:center; display: block;"><a href="http://lily2010thesis.wordpress.com/2009/08/19/0817-thesis-research/"><img src="http://img.youtube.com/vi/aC4RbbefhCY/2.jpg" alt="" /></a></span></p>
<p>The jumps are very annoying as you can see.</p>
<p>So I tried another way, to output the video into sequences and fix it with photoshop one by one.</p>
<p>And I got this:</p>
<p><img class="alignleft size-medium wp-image-30" title="test_1" src="http://lily2010thesis.files.wordpress.com/2009/08/test_1.jpg?w=300&#038;h=204" alt="test_1" width="300" height="204" /> It doesn&#8217;t look very bad, then I run it automatically on the whole sequence.</p>
<p>But I got a video like this:</p>
<span style="text-align:center; display: block;"><a href="http://lily2010thesis.wordpress.com/2009/08/19/0817-thesis-research/"><img src="http://img.youtube.com/vi/Me2gQvaJvYM/2.jpg" alt="" /></a></span>
<p>Which has too many noises&#8230;</p>
<p>I decided to test on other part of my project, tried to make the still images move in few seconds.</p>
<p><strong><span style="text-align:center; display: block;"><a href="http://lily2010thesis.wordpress.com/2009/08/19/0817-thesis-research/"><img src="http://img.youtube.com/vi/Et4VDLbKMhk/2.jpg" alt="" /></a></span></strong></p>
<p><strong><br />
</strong></p>
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		<title>What Happened To Us? 2007 at MOMA &#124; dan Perjovschi</title>
		<link>http://lily2010thesis.wordpress.com/2009/06/15/what-happened-to-us-2007-at-moma-dan-perjovschi/</link>
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		<pubDate>Mon, 15 Jun 2009 20:16:54 +0000</pubDate>
		<dc:creator>lily2010thesis</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[  This is an old exhibition in 2007, MOMA. I found it very humor the way he presents his show. His simple comics drawing looked like spontaneously coming from his pen. He said: those humor came from the media or topics he read, he sees public media as one of his biggest cultural references and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=lily2010thesis.wordpress.com&amp;blog=8003972&amp;post=21&amp;subd=lily2010thesis&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<span style="text-align:center; display: block;"><a href="http://lily2010thesis.wordpress.com/2009/06/15/what-happened-to-us-2007-at-moma-dan-perjovschi/"><img src="http://img.youtube.com/vi/CkXXNGfx_3k/2.jpg" alt="" /></a></span>
<span style="text-align:center; display: block;"><a href="http://lily2010thesis.wordpress.com/2009/06/15/what-happened-to-us-2007-at-moma-dan-perjovschi/"><img src="http://img.youtube.com/vi/d9KWXuf5RSM/2.jpg" alt="" /></a></span>
<p> </p>
<p>This is an old exhibition in 2007, MOMA.</p>
<p>I found it very humor the way he presents his show. His simple comics drawing looked like spontaneously coming from his pen.</p>
<p>He said: those humor came from the media or topics he read, he sees public media as one of his biggest cultural references and resources in his work.</p>
<p><a href="http://www.perjovschi.ro/">More of his work</a></p>
<p><strong>Interactive</strong> :</p>
<p>Even the thing like misspelling been corrected by audience made this artist receive his feedback from the viewers right away . The open form of this piece  was really relied on everyone who was there participating this whole show (drawing and showing people immediately).</p>
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		<title>June 15 &#124; The LocoRoco</title>
		<link>http://lily2010thesis.wordpress.com/2009/06/15/june-15-the-locoroco/</link>
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		<pubDate>Mon, 15 Jun 2009 18:21:11 +0000</pubDate>
		<dc:creator>lily2010thesis</dc:creator>
				<category><![CDATA[playing]]></category>
		<category><![CDATA[Game testing]]></category>

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		<description><![CDATA[This is the game I played in this weekends,  LocoRoco is a cute game for PS3, played with balance by the controller and leading those colorful, fatty balls to the destination. SInce it include balance in the game, how this game shows gravity becomes the key in background design.   This is the game easily [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=lily2010thesis.wordpress.com&amp;blog=8003972&amp;post=16&amp;subd=lily2010thesis&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>This is the game I played in this weekends, </p>
<p>LocoRoco is a cute game for PS3, played with balance by the controller and leading those colorful, fatty balls to the destination. SInce it include balance in the game, how this game shows gravity becomes the key in background design.   <span style="text-align:center; display: block;"><a href="http://lily2010thesis.wordpress.com/2009/06/15/june-15-the-locoroco/"><img src="http://img.youtube.com/vi/-tWiMtRdtYA/2.jpg" alt="" /></a></span></p>
<p>This is the game easily to enjoy and have fun with. Player needs only few knowledge about 2 character: Butterfly (player) goes waking up the little fruit balls and use the magic glowing to attract them to follow to the destination.</p>
<p>The background is in very simple shape. It&#8217;s purely a 2D game. Amazingly the texture of the water and the mechanics such as the action of jumping, floating, re-bouncing and rolling are the great parts of this cute game. Not to mention the colorful character and cute little faces on each of the fruit ball or the guards, they made this game with very friendly and human touch, which is definitely a success.</p>
<p>To be honest, there is a basic problem of the game:</p>
<p>The background is white. For this kind of game without time and deadline, you just keep playing until you get to the goal. People like me may take 2 hours to just finish one level, and white background really hurts my eyes&#8230;</p>
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		<title>June 1 &#124; Introduction</title>
		<link>http://lily2010thesis.wordpress.com/2009/06/02/june-1-introduction/</link>
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		<pubDate>Tue, 02 Jun 2009 15:20:40 +0000</pubDate>
		<dc:creator>lily2010thesis</dc:creator>
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		<description><![CDATA[Thesis studio 2010 This is Lily Huang&#8217;s blog for 2010 Thesis studio, with weekly update, I can review all my progress of my thesis research next year. For the last semester, I was developing the story of my owned country : Taiwan. It became a bigger project than I thought as a2 minutes animation short, and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=lily2010thesis.wordpress.com&amp;blog=8003972&amp;post=3&amp;subd=lily2010thesis&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><span style="color:#800000;"><strong>Thesis studio 2010</strong></span></p>
<p>This is Lily Huang&#8217;s blog for 2010 Thesis studio, with weekly update, I can review all my progress of my thesis research next year.</p>
<p>For the last semester, I was developing the story of my owned country : Taiwan. It became a bigger project than I thought as a2 minutes animation short, and turns into a series of animation with allegory contents: A metaphor about being a Taiwanese and his/her trouble encounter to survive and keep the sustainability of the island, and then the self-identity to his/her island. </p>
<span style="text-align:center; display: block;"><a href="http://lily2010thesis.wordpress.com/2009/06/02/june-1-introduction/"><img src="http://img.youtube.com/vi/Os50gsAc9No/2.jpg" alt="" /></a></span>
<p>So, This final animation becomes the first episode of my whole story about Iceman and his iceberg. For more details and feedback, you can check more work and working process from <span style="color:#800000;"><strong><a href="http://lily4327.wordpress.com/">here</a></strong></span></p>
<p><span style="color:#800000;"><strong>What I am into now | Game design</strong></span></p>
<p><span style="color:#800000;"><strong><span style="text-align:center; display: block;"><a href="http://lily2010thesis.wordpress.com/2009/06/02/june-1-introduction/"><img src="http://img.youtube.com/vi/AOcSUDVsdu4/2.jpg" alt="" /></a></span></strong></span></p>
<p>I found an independent game named: Blueberries garden by Erik Svedang. before the end of semester. And it was so inspiring that I am now looking forward to play the game and get to know how the world he tries to make.</p>
<p><span style="color:#800000;"><a href="http://eriksvedang.wordpress.com/2009/05/11/interviews/">check more about this game</a></span></p>
<p><span style="color:#000000;">I checked up more different games after that, and tried to look into their ideas of their world, is anything similar to what i want to put into my story world? how to achieve both playful and subject matter ways. </span></p>
<p><span style="color:#800000;"><strong>If I am a game designer? | Different way to look into my story</strong></span></p>
<p>So far, my resources are books, articles, blogs, and of course more games to play with. Doesn&#8217;t matter if it&#8217;s Flash game, or with platform like your computer, Play station or X-box. I believe I can find good examples to have a basic outline of my game.  Seems last year I spent a lot of effort to constsruct a story about Iceman and his Iceberg. Maybe right now, I would like to see my story in different way.</p>
<p>More examples of the game I played:  <a href="http://chuyunhuang.blogspot.com/2009/05/path-game-for-my-interactive-narrative.html">The path.</a></p>
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