June 1 | Introduction
June 2, 2009
Thesis studio 2010
This is Lily Huang’s blog for 2010 Thesis studio, with weekly update, I can review all my progress of my thesis research next year.
For the last semester, I was developing the story of my owned country : Taiwan. It became a bigger project than I thought as a2 minutes animation short, and turns into a series of animation with allegory contents: A metaphor about being a Taiwanese and his/her trouble encounter to survive and keep the sustainability of the island, and then the self-identity to his/her island.
So, This final animation becomes the first episode of my whole story about Iceman and his iceberg. For more details and feedback, you can check more work and working process from here
What I am into now | Game design
I found an independent game named: Blueberries garden by Erik Svedang. before the end of semester. And it was so inspiring that I am now looking forward to play the game and get to know how the world he tries to make.
I checked up more different games after that, and tried to look into their ideas of their world, is anything similar to what i want to put into my story world? how to achieve both playful and subject matter ways.
If I am a game designer? | Different way to look into my story
So far, my resources are books, articles, blogs, and of course more games to play with. Doesn’t matter if it’s Flash game, or with platform like your computer, Play station or X-box. I believe I can find good examples to have a basic outline of my game. Seems last year I spent a lot of effort to constsruct a story about Iceman and his Iceberg. Maybe right now, I would like to see my story in different way.
More examples of the game I played: The path.